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How Do You Get Zora to lead iconoclasts?

How Do You Get Zora to lead iconoclasts?

Get the module in the Canid’s Cradle quest and take it to Sanjar in Stellar Bay. In dialogue talk about making peace. Get Zora’s review from Cascadia and take it to Sanjar. Confront Graham and make Zora leader of the Iconoclasts.

Where can I find iconoclasts?

The Iconoclasts are a group of survivalists living in the ruins of Amber Heights on Monarch.

Is it better to side with MSI or iconoclasts?

The rewards here are pretty different. Handing the module to MSI will net you the Saltuna Searer flamethrower (50 damage, or 720 DPS), while the Iconoclasts will give you The Good Word (a 960 DPS heavy machine gun) in exchange.

How do I get Sanjar to work with the iconoclasts?

To achieve this outcome, you need to head to Stellar Bay and talk to Sanjar. Ask him why he needs the module for some context, then ask him if he could work with the Iconoclasts.

How do you convince Zora to negotiate?

Go talk to Zora and agree to help her overthrow Graham. Once he’s dead, tell her you want her to negotiate with Sanjar. You’ll need 55 persuade or leadership, or very high (9) intelligence in order to convince her. Once both are on board, go to the church.

How Do You Get Zora and Sanjar to work together?

When Graham is dead, tell Zora you want her and Sanjar to join forces. You will need 55 Persuasion, 55 Leadership, or very high intelligence to convince her. Go to the meeting point and you still have some choices to make. Follow these choices to make a truce and get the best outcome.

Is it better to side with Sanjar or Graham?

To get the third “peace option” route you’ll need to give the Module to Graham, then work with Zora to overthrow him and broker peace with Sanjar in The Outer Worlds. The best outcome when it comes to who to give the Module to in The Outer Worlds starts by you speaking with Sanjar and ask to make peace.

What happens if I give the module to Graham?

What happens when you give the Module to Graham in The Outer Worlds. If you give the Module to Graham in The Outer Worlds, you’ll receive 2,118 Bits, 16,000 XP, and the Soft Speaker weapons.

Who should I give bolt 52 to?

You might find the key on his body, or in a raptidon’s stomach. You found the key to the closet. Return the BOLT-52 to Sanjar in Stellar Bay.

Is it better to give the module to Graham or Sanjar?

Giving the Targeting Module to Sanjar or Graham/Zora In the case of Sanjar, you’ll also receive the MSI Saltuna Searer; a unique plasma flamethrower, while Graham will give you The Good Word, a unique light machine gun.

How do I substitute Zora for Graham?

Tell him you’ve read his reviews and suggest Zora as a replacement for Graham. Get Zora’s review from an HR terminal in Cascadia by following the objective marker and bring it back to Sanjar. Go talk to Zora and agree to help her overthrow Graham.

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